Shadows of the Last War (Eberron Campaign Setting (D&D): Adventures) 
asked by shawn on October 30, 2006 11:54 AM
The first adventure for the brand new Eberron campaign setting.
This full-length adventure for the newest D&D® campaign setting is designed to showcase many of the most unique traits of the Eberron setting. It will play out across the entire face of the Eberron realm and is designed to either be a stand-alone adventure or an immediate follow-up to the short adventure provided in the Eberron Campaign Setting™.
This full-length adventure for the newest D&D® campaign setting is designed to showcase many of the most unique traits of the Eberron setting. It will play out across the entire face of the Eberron realm and is designed to either be a stand-alone adventure or an immediate follow-up to the short adventure provided in the Eberron Campaign Setting™.
Reviews
Definately a different kind of D&D Avdenture.
Eberron is a breath of fresh air to the typical "Midevial Europe" D&D and give technology and such a twist.
The adventure here was really good, up until the last part, part 5 where the charecters seemed to get railroaded a bit.
But all-in-all a great adventure!
Eberron is a breath of fresh air to the typical "Midevial Europe" D&D and give technology and such a twist.
The adventure here was really good, up until the last part, part 5 where the charecters seemed to get railroaded a bit.
But all-in-all a great adventure!
reviewed by janmueller on November 16, 2006 6:07 PM
If your new to Eberron as i was trust me theres no better way to meet this great new world than with this adventure!!!
Your supose to go from 1st to like 4th level but we got to 5th so the next carry on adventure might be a little bit easy for us but in saying that there was only 3-4 of us playing most of the time.
A few fights were probley a bit frigen harder than they have should have been but what do you exspect when you walk down the main road into a busted ass town thats the bad guys main base and start a fight!!!!!
3rd level and had a CR8! But over all i had a great time roleplaying in this world and am looking forward to next week when we start the next Adventure!!!!
Your supose to go from 1st to like 4th level but we got to 5th so the next carry on adventure might be a little bit easy for us but in saying that there was only 3-4 of us playing most of the time.
A few fights were probley a bit frigen harder than they have should have been but what do you exspect when you walk down the main road into a busted ass town thats the bad guys main base and start a fight!!!!!
3rd level and had a CR8! But over all i had a great time roleplaying in this world and am looking forward to next week when we start the next Adventure!!!!
reviewed by glassysurf on November 20, 2006 8:10 AM
While I have not yet run Shadows of the Last war with my PCs, I have looked over the adventure and found much of it to my likeing. The story line is continued relatively smoothly from the previous modual (Forgotten Forge), and a new group of foes for the adventurers are introduced, making for an exiting and well developed adventure. The adventure's primary merrit is, however, the sense of Eberon it imparts. With its technology like magics and cinamatic battle scenes, Shadows gives a DM wishing to learn a bit more about Eberon before writting his(or her) own adventures just the sort of model and set of possible adventure hooks one needs. In adition to this, I found the adventure easily modifiable, enabling me to edit out parts I did not particularly like and replace them with some of my own, with minimum difficulties. My one gripe concerning Shadows is the fact that the principle villians are not those implicated at the end of the Forgotten forge. While this is merely a matter of opinion, and I know that I said that the adition of the new enemies is an overal good touch, if I where a player, I would likely be somewhat dumfounded to discover that the oposition I faced in the last adventure is present only in the start of the modual (albeit in an exelently talored encounter). Over all, the Shadows is a great adventure for an Eberon campagn, and I recomend it to DMs in search of inspiration, bearing in mind that much of it may need to be tweeked in order to make it run best with your party.
reviewed by shakeonit on November 24, 2006 1:11 AM
