Laws of the Wild (Mind's Eye Theatre) this question feed

asked by anton584 on November 7, 2006 7:34 PM

Reviews

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This book is an absolute MUST for any Mind's Eye theatre Storyteller.

It has excellent information on spirits that you cannot find elsewhere. Also, if you ever wish to bring werewolves into your chronicle, it has all the information you need.

This book is organized better than most of the Mind's Eye Theatre books.

All in all, I highly recommend this book to Storytellers of any WW genre.

reviewed by davedriver on November 12, 2006 4:26 PM

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First, I would like to point out I love the game, both Live Action and Paper. Now on to the Review, let's start with the good parts: - Balanced Play: The revised edition approaches LARP with a much more balanced perspective than previously available. - Documentation: The book provides considerable opportunity to truly understand the Garou perspective. - Cohesion: By using the mechanics standards presented in Laws of the Night Revised, the rulese systems are finally equal. And on to the bad points: - Editing: Possibly the most poorly edited game manual I have ever read. The placement of materials is good, but the errors are glaring. For instance, Background:Rituals says that you can buy one level of ritual per point spent. In LARP, rituals aren't leveled like theis, they are Basic, Intermediate, Advanced and not numbered.
reviewed by pauls on November 24, 2006 2:05 PM

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