Bleach, Vol. 14: White Tower Rocks this question feed

asked by tacos on November 26, 2006 9:29 PM
Ever since he was little, Ichigo Kurosaki has been able to see the spirits of the dead, so when a teenage girl materializes through his bedroom wall, this should be no call for alarm. Rukia Kuchiki is a shinigami, a member of the mysterious Soul Society that is charged with capturing rogue ghosts, and is hot on the trail of an evil spirit. But in the ensuing confrontation, Ichigo absorbs Rukia's powers, giving him the ability to not only see the undead, but to fight them as well. Now this 15-year-old high school student begins a brand new vocation: hyperkinetic, all-purpose ghost-busting. With enough attitude to make a grown ghost blush, Ichigo and crew are taking on the after-life one ghoulie at time.


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A good volume in a great series, it is nevertheless a victim of Viz's recent policy of censorship in their books. In the scene where Yuruichi changes into her true form, Viz added some smoke to the smoke ALREADY covering her "neckid bits". It's such a minor edit, which only makes it more baffling as to why they would even bother.
reviewed by perfectstorm on November 28, 2006 1:12 AM

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Orihime and Uryu have managed to evade capture for quite some time since their battle with the underhanded Jirobo... of course, that might have something to do with their new duds. One wonders just how long the deception will last.

Mr.Yuruichi has saved Ichigo time and time again, but he has a secret... two of them... and large ones at that.

At the tower, with escape almost within reach, Byakuya is bearing down on Ganju's rescue party and it's highly doubtful that he will show mercy. It's up to the ailing Ukitake to play politics in order to save lives, but will his intervention be enough?

Elsewhere, The mad scientist (and captain of the 12th division) Kurotsuchi has his eye on a new subject, Orihime! Can Uryu save them both before they're turned into fresh meat for the 12th's captain to tinker with?

Lots and lots of drama in this book, with a minimal of fighting. Many side characters gain prominence and it is through their deeds and words (and inner monologues) that we gain greater insight into our heros and villains.

Art is par for the course, and it's wonderful to finally see Mr.Yoruichi's human form in American print. Pacing is brisk, moving from each of the disparate parties as action (and cliffhangers) dictates.

Pick it up!
reviewed by mountaindew on November 28, 2006 12:41 PM

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